Adobe recently announced major updates to Substance 3D allowing developers to improve the immersive experience.
"By expanding their 3D and immersive content creation capabilities, smart brands are becoming metaverse-ready. That means creative artists with 3D expertise have a plethora of options," said Scott Belsky, chief product officer and executive vice president of Adobe Creative Cloud.
Adobe Substance 3D is a collection of tools and services to create 3D content from start to finish. It has applications to create, capture, and texture 3D assets, compose and render 3D scenes.
Substance 3D updates:
Substance 3D Materials SDK-The new Substance 3D Materials SDK lets developers write their own plugins using Substance 3D Material & Model engines inside other applications.
Apple M-series chips support - Substance 3D tools- Painter, Designer, and Sampler- now have native Apple M-series chip support.
New Plugins- The Substance Materials Plugin in Photoshop is now available in Illustrator. The latest update to the Substance 3D Plugin for Unity, a real-time 3D development platform, helps creators load, apply, and modify straight inside the Unity engine.
Adobe Research innovations showed ways to design, create, and deliver realistic immersive experiences. In addition, it showcased how top brands using Substance 3D tools create unique customer experiences.
Adobe Research and Adobe Commerce released new AR and 3D shopping tools. Customers can scan products with mobile devices and access personalized shopping insights, price comparisons, reviews, and product details.
According to Adobe, the use of Substance SD tools has doubled over the year, with over hundreds of thousands of monthly active users. Adobe intends to give teachers and students free access to Substance 3D applications. They are already free for universities subscribing to the Creative Cloud All Apps plan.